29
May
2025
Posted in Character Sheet

Building a Character Sheet – Finishing Advancement

Advancement has been a long road, but we have the end in sight.

24
May
2025
Posted in Turbopulp

TurboPulp – starting skill ranks, revisited

How many skills do you start with, at what rank, and how good are they?

22
May
2025
Posted in Character Sheet

Building a Character Sheet – Advancing Skills, Traits, and Extras

The rest of the advancement section is fairly simple, but does have some curveballs.

17
May
2025
Posted in Turbopulp

TurboPulp – Decisions and Skill Rolls

There are two types of skill rolls. Here we’ll look at one of them, Decision Rolls.

15
May
2025
Posted in Character Sheet

Building a Character Sheet: Calculating Advancement

We need to know how advancement is calculated. It’s pretty simple, but representing it through code is anything but.

10
May
2025
Posted in Turbopulp

TurboPulp: The Big Picture

What does the GM do in this game, and how do you GM?

08
May
2025
Posted in Character Sheet

Building a Character Sheet: Hidden Advancement Pane

In this post we’ll look at the basics of the sheet – drop down selects and roll buttons.

03
May
2025
Posted in Turbopulp

TurboPulp – Advancement

How do characters grow, and when do they end?

01
May
2025
Posted in Character Sheet

Building a Character Sheet: The Bio Section

The bio section is interesting because it can switch roles, and also shows the character art normally only visible on the Bio tab.

26
Apr
2025
Posted in Turbopulp

TurboPulp – Health and Conditions

How are player-characters hurt, and how do they die?

24
Apr
2025
Posted in Character Sheet

Building a Character Sheet: Using Custom Roll Parsing

Most sheets have a rolltemplate and custom roll. Here’s how they’ll be handled in TurboPulp.

19
Apr
2025
Posted in Sheet Worker Extras Repeating Section Extras CSS Extras

Radio Buttons in a Repeating Section

Since it’s Easter weekend, lets have a break from the recent multi-month long posts. It’s pretty common to try to include a radio button in a repeating section, but there are problems with that. Here is the main problem and a solution.