TurboPulp: The Big Picture
What does the GM do in this game, and how do you GM?
Building a Character Sheet: Hidden Advancement Pane
In this post we’ll look at the basics of the sheet – drop down selects and roll buttons.
TurboPulp – Advancement
How do characters grow, and when do they end?
Building a Character Sheet: The Bio Section
The bio section is interesting because it can switch roles, and also shows the character art normally only visible on the Bio tab.
TurboPulp – Health and Conditions
How are player-characters hurt, and how do they die?
Building a Character Sheet: Using Custom Roll Parsing
Most sheets have a rolltemplate and custom roll. Here’s how they’ll be handled in TurboPulp.
Radio Buttons in a Repeating Section
Since it’s Easter weekend, lets have a break from the recent multi-month long posts. It’s pretty common to try to include a radio button in a repeating section, but there are problems with that. Here is the main problem and a solution.
Building a Character Sheet: Planning The Roll
Most sheets have a rolltemplate and custom roll. Here’s how they’ll be handled in TurboPulp.
TurboPulp – Luck and Traits
Just what are Traits and how are they used?
Building a Character Sheet: Abilities
In this post we’ll look at the basics of the sheet – drop down selects and roll buttons.
TurboPulp: Skills and Skill Rolls
How Skills and Skill Rolls work in TurboPulp.
Building a Character Sheet: Layout
Here is a detailed guide to start building a new sheet from scratch.
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