Author: GiGs

11
Jun
2024
Posted in Carrington Sheet

How Many Abilities in the Carrington Sheet

This part of the sheet needs some heavy sheet working. let’s go through that.

06
Jun
2024
Posted in Carrington System

Resolving Actions in The Carrington Event

How the action system works

04
Jun
2024
Posted in Carrington Sheet

Managing Experience in the Carrington Sheet

Training Experience includes a bunch of complicated elements. We’ll use a floating box to include these.

01
Jun
2024
Posted in About

Posting Schedule

What days will I post, and on what topics?

31
May
2024
Posted in Carrington System

Ability Ranks in The Carrington Event

What do Ranks mean, when they aren’t just numbers?

28
May
2024
Posted in Carrington Sheet

Adding a Description to the Carrington Sheet

The small description section of the sheet is deceptive in its compexity.

25
May
2024
Posted in Carrington System

Skills in The Carrington Event

What Skills and Abilities exist in the world of The Carrington Event.

22
May
2024
Posted in Carrington Sheet

The Bio Tab in the Carrington Sheet

Adding a descriptive section to the character sheet, including a use of the Universal Tabs feature.

18
May
2024
Posted in Carrington Setting

The Carrington Event Intro

An intro to the game and setting.

15
May
2024
Posted in Carrington Sheet Design Pattern

Laying Out Abilities on the Carrington Sheet

Let’s show how easy it is to build a list of attributes and their ratings.

08
May
2024
Posted in Carrington Sheet Design Pattern

Planning a New Sheet Layout

CSS Grid is a very good way to lay out a new sheet.

02
May
2024
Posted in Design Pattern

Universal Tabs for Sheets and More Conditional CSS

A universal solution for tabs or areas of a sheet that are hidden on command.