Examples of game systems, to better illustrate different elements of Custom Roll Parsing.
How to manage spell slots (or track any resource) using CRP.
The Essence 20 is pretty laborious to emulate, but can be simple with CRP.
You want to roll some dice and read the result from a table. This got way more involved than intended…
Do you want to create a critical or a fumble from multiple dice?
Fudge and Fate use unique dice and report the result as an adjective. Here’s how to do that.
Champions has 3 different kinds of damage roll. Here’s how to handle them all.
A complete worked example of a “simple” CRP.
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