21
Jun
2025
Posted in Turbopulp

TurboPulp Achievements

The earlier post about Advancement contained a list of Achievements. They are revised and explained here.

19
Jun
2025
Posted in Character Sheet

Building a Character Sheet: the Sidebar

The sidebar is used for some handy opyions, but also has a back for configuration settinfs.

14
Jun
2025
Posted in Turbopulp

TurboPulp – What Are Extras?

There are three categories if advancement and two are well-defined. And then there are Extras.

12
Jun
2025
Posted in Character Sheet

Building a Character Sheet: Conflicts and Getting Hurt

Getting hurt is a part of every character’s life, at least potentially. Here’s how the sheet manages Stress and Conditions.

07
Jun
2025
Posted in Turbopulp

TurboPulp – Interventions and Compels

We’ve seen how rolls are made, now we learn how players are really challenged

05
Jun
2025
Posted in Character Sheet

Building a Character Sheet: Handling Traits

the traits section looks simple but has some quite complex logic and code running in the background.

31
May
2025
Posted in Turbopulp

TurboPulp – Threat and the GM

We’ve seen how rolls are made, now we learn how players are really challenged

29
May
2025
Posted in Character Sheet

Building a Character Sheet – Finishing Advancement

Advancement has been a long road, but we have the end in sight.

24
May
2025
Posted in Turbopulp

TurboPulp – starting skill ranks, revisited

How many skills do you start with, at what rank, and how good are they?

22
May
2025
Posted in Character Sheet

Building a Character Sheet – Advancing Skills, Traits, and Extras

The rest of the advancement section is fairly simple, but does have some curveballs.

17
May
2025
Posted in Turbopulp

TurboPulp – Decisions and Skill Rolls

There are two types of skill rolls. Here we’ll look at one of them, Decision Rolls.

15
May
2025
Posted in Character Sheet

Building a Character Sheet: Calculating Advancement

We need to know how advancement is calculated. It’s pretty simple, but representing it through code is anything but.