18
May
2024
Posted in Carrington Setting & Campaigning

The Carrington Event Intro

An intro to the game and setting.

15
May
2024
Posted in Carrington Sheet Design Pattern

Laying Out Abilities on the Carrington Sheet

Let’s show how easy it is to build a list of attributes and their ratings.

08
May
2024
Posted in Carrington Sheet Design Pattern

Planning a New Sheet Layout

CSS Grid is a very good way to lay out a new sheet.

02
May
2024
Posted in Design Pattern

Universal Tabs for Sheets and More Conditional CSS

A universal solution for tabs or areas of a sheet that are hidden on command.

30
Apr
2024
Posted in Sheet Templating

Handlebars Templating: Partials

Partials are little templates within templates.

25
Apr
2024
Posted in Sheet Templating

Handlebars Templating: Helpers

What are Helpers and How To use Them.

23
Apr
2024
Posted in Sheet Templating

Handlebars Templating: Handling Generator Errors

There’s a really big advantage from using the Handlebars Tool, but also it has an idiosyncracy or two.

18
Apr
2024
Posted in Sheet Templating

Handlebars Templating: Nesting in All Its Forms

An even more complex use of Handlebars

16
Apr
2024
Posted in Sheet Templating

Handlebars Templating: When You Want to Stop Handlebars

A reference for many uses of Handlebars

11
Apr
2024
Posted in Sheet Templating

Handlebars Templating: What are Helpers?

Helpers add a lot of power to Handlebars – but they aren’t easy to use.

09
Apr
2024
Posted in Sheet Templating

Handlebars Templating: Things Get Complex

Building an example list of Stats and Skills

06
Apr
2024
Posted in Design Pattern Thinking About Things

What Are Design Patterns

The first new section to the guide for years!