Category: Designs
Wounds in the Carrington Sheet
This tiny section builds heavily on the last two posts.
Stress and Conditions in The Carrington Event
What is Stress and what are Conditions?
Eldritch Powers in the Carrington Sheet
Player characters are each touched by the supernatural. Here’s how to manage that in the character sheet.
Eldritch Characters and Monsters in a Steampunk Age
You are a monster who fights monsters. What does this mean?
A variety of systems in the Carrington Sheet
These sections of the sheet all use the same techniques, and may be the simplest.
Choosing Your Tragic Flaw in the Carrington Event
What is a Tragic Flaw?
Heroic Archetypes in The Carrington Event
Pick a heroic archetype, to describe what you do and how you are seen.
Buying an Ability in the Carrington Sheet
One sheet worker is very complex. Here’s a breakdown of that worker.
Character Design and Gear in the Carrington Event
The basic overview of character design and how equipment works in The Carrington Event.
How Many Abilities in the Carrington Sheet
This part of the sheet needs some heavy sheet working. Let’s go through that.
Resolving Actions in The Carrington Event
How the action system works
Managing Experience in the Carrington Sheet
Training Experience includes a bunch of complicated elements. We’ll use a floating box to include these.
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