The last in a series of character sheet examples.
A quick overview of rules to fallow and pitfalls to avoid
Saving attributes isn’t always simple! more about that here.
Action Buttons are another way to launch sheet workers. Click the button to toggle buffs, show or hide tabs, and more.
What is the eventInfo object, and what is it good for. Find out here.
When you click a button or change an attribute, here’s what happens.
What does Asynchronicity mean and how does it affect you?
About undefined and similar “unvariables”. Avoid them when you can.
An example of using different techniques to solve a problem – Strings, Loops, and Arrays.
How to use the browser console, and control what appears there.
Introducing Strings, what they are and how to use them.
If you want to do the same thing over and over, you need a loop.
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