Creating a very simple CRP button and worker, to demonstrate what CRP looks like.
A complete worked example of a “simple” CRP.
Champions has 3 different kinds of damage roll. Here’s how to handle them all.
Fudge and Fate use unique dice and report the result as an adjective. Here’s how to do that.
Do you want to create a critical or a fumble from multiple dice?
You want to roll some dice and read the result from a table. This got way more involved than intended…
The Essence 20 is pretty laborious to emulate, but can be simple with CRP.
How to manage spell slots (or track any resource) using CRP.
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