Category: Sheet Author

Do you want to make a character sheet or tweak an existing one? You’ll need to grasp HTML, CSS, and Javascript, and roll20 has its own tweaks that makes each of those a little more complicated. Don’t worry though – that’s where this blog comes in. If you’re a newbie to any of these things, you’ll find help here.

06
Nov
2023
Posted in CRP Examples

CRP: Damage Rolls in Champions

Champions has 3 different kinds of damage roll. Here’s how to handle them all.

02
Nov
2023
Posted in CRP Examples

Custom Roll Parsing: A Detailed Example

A complete worked example of a “simple” CRP.

30
Oct
2023
Posted in CRP Guide

Callbacks and Promises with startRoll

How to use asynchronous promises with startRoll, maybe the start of something big.

26
Oct
2023
Posted in CRP Guide

Computed Properties and CRP Roll Templates

One of the special things about CRP is calulating things that aren’t included in the roll.

23
Oct
2023
Posted in CRP Guide

Using Queries in Custom Roll Parsing

How to handle branching in custom roll parsing, through queries and nesting startRolls.

19
Oct
2023
Posted in CRP Guide

Changing Attributes with Custom Roll Parsing

Change attributes and roll dice at the same time.

16
Oct
2023
Posted in CRP Guide

startRoll and Analysing Your Dice

How to extract values from the dice roll object.

12
Oct
2023
Posted in CRP Guide

CRP: A Simple Example

Creating a very simple CRP button and worker, to demonstrate what CRP looks like.

09
Oct
2023
Posted in CRP Guide

The CRP Roll String And Many Buttons

How to manage multiple buttons with a single sheet worker.

05
Oct
2023
Posted in CRP Guide

The Structure of a Custom Roll Parsing Function

How a CRP worker is constructed, and an idea of what future posts will cover.

03
Oct
2023
Posted in CRP Guide

Introduction to Custom Roll Parsing

The start of a new series, possibly the most important I will ever write.

01
Oct
2023
Posted in Legends Never Die Sheet Worker Extras

The Roll20 Sheet for Legends Never Die!

Learn about the Roll20 sheet for Legends Never Die