Category: Designs

06
Jun
2024
Posted in Carrington System

Resolving Actions in The Carrington Event

How the action system works

04
Jun
2024
Posted in Carrington Sheet

Managing Experience in the Carrington Sheet

Training Experience includes a bunch of complicated elements. We’ll use a floating box to include these.

31
May
2024
Posted in Carrington System

Ability Ranks in The Carrington Event

What do Ranks mean, when they aren’t just numbers?

28
May
2024
Posted in Carrington Sheet

Adding a Description to the Carrington Sheet

The small description section of the sheet is deceptive in its compexity.

25
May
2024
Posted in Carrington System

Skills in The Carrington Event

What Skills and Abilities exist in the world of The Carrington Event?

22
May
2024
Posted in Carrington Sheet

The Bio Tab in the Carrington Sheet

Adding a descriptive section to the character sheet, including a use of the Universal Tabs feature.

18
May
2024
Posted in Carrington Setting & Campaigning

The Carrington Event Intro

An intro to the game and setting.

15
May
2024
Posted in Design Pattern Carrington Sheet More Roll20 Tools

Laying Out Abilities on the Carrington Sheet

Let’s show how easy it is to build a list of attributes and their ratings.

08
May
2024
Posted in More Roll20 Tools Design Pattern Carrington Sheet

Planning a New Sheet Layout

CSS Grid is a very good way to lay out a new sheet.

25
Nov
2023
Posted in Thinking About Things Starscape More Games

Wild Cards – a Narrative Luck system for any game

The Luck system for Starscape gives players a lot of influence, and is easily used in any game.

18
Nov
2023
Posted in More Games

Escape From Murder Island

A micro-game for those sessions when you don’t have enough players

11
Nov
2023
Posted in Starscape

Traits in Starscape

Starscape is a Skills-based system, but not everything can easily be represented by skills. What else is there?